Editing

Loading Objects

The following can be loaded in the engine

  • Images

  • Meshes

  • Point Clouds

To load an Image in the engine click on the icon

_images/Image.gif

To load a Mesh in the engine click on the icon

_images/Mesh.gif

To load a PointCloud in the engine click on the icon

_images/PointCloud.gif

Note

The following manipulations will not work for all types of objects since for some of them interactions are not enabled.

Selecting Object

To Select an object one just have to do a single click on that particular object.

_images/Selection_and_Moving.gif

Moving Object

To move an object one just have to select it and then drag using the mouse in desired direction.

_images/Selection_and_Moving.gif

Copying Object

To copy an object in zetane engine. Just select the object and press ctrl(command)+c and ctrl(command)+v

_images/copy.gif

Note: press ctrl(command)+c only once if pressed multiple times it deselects the object that needs to be copied.

Deleting Object

To Delete an object one just have to select the object and press the delete key from the keyboard

_images/Delete.gif

Adding Container

To add a container in the zetane engine click on the insert container icon

_images/Add_Form.gif

Clearing Engine

To clear all content in the Zetane engine space, click on the clear icon in the Z-Edit tab.

_images/Clear_screen.gif _images/clear.gif

Note: All the Objects on the screen will be discarded once one click on the reset icon. To save your work save the File as .ztn which can be easily loaded at any time.